May 7th, 2006

Game Journal May 07: Teenage Mutatant Hero Turtles: The Hyperstone Heist

Ahhh, I really needed some retro goodness!

I'm hoping you already know the Teenage Mutant Hero/Ninja Turtles, they were pretty famous back then and are still popular now!

In case you didn't know Konami was in charge or making all the TMNT games back then, so they also were quality products...

The game itself is an arcade fighter game, like Street of Fury or Final Fight, were you must chose one of the turtles (Leonardo, Michealangelo, Raphael and Donatello) to fight against the Foot Clan, like always!

This time Shredder has stolen the Hyperstone and to top it off he has shrunk and taken the Statue Of Liberty and Manhattan. They don't really explain if the stone was used to do this, but this an old arcade game, were the action takes priority over the plot!

You start off at the New York City sewers (where else), where you eventually make your way to a... ghost ship? See I told you they don't give a D about the plot! But that why I like it, these are short adrenaline-rush games, a plot would just get in the way!

Anyways, you must make your way through several different levels (Okay, 5 isn't THAT much, but it's the norm for these kind of games!), fighting enemies from the cartoon series (I haven't read the comics, sorry). One of them I didn't recognize from the series, but from the movie, he was called Tatsu. The release date was near the movie one, so I guess he was included for this reason.

Like I said you fight the Foot Clan, and that's the main problem of the game, sure there are about ten variations of the Foot Clan soldiers, but that's practically the only thing you fight, except a few stone soldiers, pizza monsters and mousers too!

But this won't bother you much in the end...

The game can be adjusted, so needn't worry if the game is too hard or too easy for you, you can also alter the character looks between the comic look and an anime one...

It does offer some replay value if you want to try out the game with different characters, they do fight differently, but the game is basically the same...

But this is game from a time when we didn't ask for replay value, so it should be taken in account...

I should also comment that it has more of a cartoony violence, you get squished, shocked and BBQ'd in the most amusing ways. Seeing your turtle jump grabbing his foot shouting "My toes!" might make you chuckle a few time, so that's a good thing too!

In the end, it's good ol' fun game, that I had fun and remember, it's an arcade game, so it'd normal for it to be over after an hour!
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Game Journal May 07b: Gods

I always wanted to play a game from the legendary Bitmap Brothers, and Gods was my first one!

The story is simply that of a warrior on a quest of ultimate power, a quest to become a god himself!

To be more precise, it's the story or Hercules, but frankly if he was unnamed you wouldn't notice at all...

This time I'll start with I didn't like about the game, it wasn't very accurate mythologically-wise (did I just make up that word?), the only mythical beast I recognized was the minotaur, the rest was more from medieval fantasy world, like dragons and goblin-like creatures...

But back then they didn't have mythology specialists anyway, but this is the most innacurate one I've seen, but that the only bad thing I have to say about this game...

The game is a plataformer, with lots of action and puzzle elements, the levels are crawling with enemies which you destroy with your throwable weapons, which can be upgraded.

The puzzles are mostly pulling levers and exploring the levels for items, like keys, to unlock doors. There are plenty of secrets to reward those who explore every nook and cranny of the levels.

At the end of nearly all levels you get to shop for potion and upgrades, and when you beat the boss of the world you'll get a password, the password is only for the level, it doesn't record the items you have, but they'll give you a lot of money to buy enough upgrades to fend yourself...

The game only has four worlds all in temple-like levels, but the enemies are quite different in each one, and they do have quite a different look to them...

The game is VERY hard, maybe even too hard, but the game is fun non the less...

The game is also a port of the Amiga game, and it looks and sounds as good as the Amiga version...

It hasn't really aged that well, but it's still fun to play!
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